Thief. Developer. Eidos-Montréal, Feral Interactive (Mac) Publisher. Square Enix, Feral Interactive (Mac) Released. Feb 27, 2014. Garrett, the Master Thief, steps out of the shadows into the City. In this treacherous place, where the Baron’s Watch spreads a rising tide of fear and oppression, his skills are the only things he can trust.7/10(14.1K)
Thief Games are mostly free adventure and puzzle games featuring criminals stealing different things. Heist a car and escape the police chasing you. Play as a tiny thief and sneak into apartments of rich people. In the online thief games on Silvergames.com, you have to steal money and jewels using your skills and magic without being noticed.
Parking Fury 3D Night Thief. Cars Thief. Honey Thief. Wobble Thief. Thiefro. Hidden Objects Superthief. Kogama Cops And Robbers. Floor Jumper Escape. Bob The Robber 2.4.3/5(247)
The game is set in 'The City', a dark fantasy world inspired by Victorian , Gothic , gaslight fantasy and steampunk aesthetics. Returning to his hideout in an abandoned clocktower to consider his next move, Garret receives a message from Basso requesting his presence, whereupon after expressing his concerns over the incident at the manor, he hires Garrett to steal a ring off of a noble's body at a foundry that is being used to deal with the victims of the Gloom. Garrett awakens one year later to find that the City is being plagued by a disease of unknown origin called "The Gloom", and that the city's guards are maintaining a lockdown on the various districts as a direct result of the situation. Catch The Thief 3D. Sound cues not only tell the player of other characters in the vicinity, but also indicate how much noise Garrett makes when moving about an area. Bob the Robber 4. To assist him on the job, Garrett finds himself working with Erin, a fellow thief who tends to be reckless in her actions. A major departure from the first two games in the series, Thief: Deadly Shadows was developed by Ion Storm rather than Looking Glass Studios albeit with many of the same people. Help Learn to edit Community portal Recent changes Upload file. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. Escape Masters. All 20, Steam Purchasers 14, Other 5, There are a variety of tactics to avoid being heard, however, such as walking gently, steering clear of noisy pavement, or using moss arrows to create a carpet that muffles the sound of footsteps. Grand Gang: Crime Island. Retrieved 11 August Help Learn to edit Community portal Recent changes Upload file. Because of all these factors, Thief: Deadly Shadows was different and vastly updated from the first two games in the series in both appearance and gameplay. Since early , several rumors had been circulating regarding a fourth Thief game, which was allegedly under development. Garrett, a master thief who has been away from his hometown for a long time, returns to it, a place known only as The City, and finds it ruled with an iron grip by a tyrant called the Baron. Sniper Master City Hunter shooting game. Police Extreme Pursuit Sandboxed. T3Ed , a map editor for the third game Deadly Shadows , was released in February after a letter-writing campaign by fans. Smaller improvements were made to AI behavior, allowing for guards who noted when items went missing from their field of view or when doors were left open, along with an overhauled sound-propagation mechanic. Brought to you by Steam Labs. Released by Looking Glass Studios in late and powered by their own in-house developed Dark Engine , Thief: The Dark Project was considered by many to be a revolutionary game. No minimum to No maximum. Show graph. Car vs Police. Archived from the original on January 15, All 20, Positive 14, Negative 5, In a statement, Eidos explained their decision. However, I imagine long-time Thief fans hoping for Garrett's grand return might be somewhat disappointed. Retrieved October 10, Main article: Thief video game. All trademarks are property of their respective owners in the US and other countries. These fan missions can be played by other fans using a loader. Heist Run. Xbox World Australia. Retrieved March 3, The developers have stated that the game's artificial intelligence is aware of the level design, and as such guards will know in advance of potential hiding spots that the player may be utilizing. English and 7 more. Breaking into an old cathedral and finding Aldous using Erin to help him heal citizens, unaware that his 'cure' eventually transform them into monsters, Garrett finds himself in one final confrontation with the General, before pursuing Aldous to his hideout aboard a ship called "Dawn's Light". Viktoria voiced by Terri Brosius is a wood nymph in the series. Feral Interactive brought the game to macOS in November However, he praised the ability to change the difficulty of the game so as to make it more challenging and was also positive about Garrett's new sprinting mechanics. Please select a specific package to create a widget for:. Create widget.
Thief is a series of stealth video games in which the player takes the role of Garrett , a master thief in a fantasy steampunk world resembling a cross between the Late Middle Ages and the Victorian era , with more advanced technologies interspersed. An expanded version of Thief: The Dark Project , titled Thief Gold , was released in and features three extra maps and a number of bug fixes. After the studio had gone out of business in , many former employees moved to Ion Storm and began developing the third part of the series, Deadly Shadows. The Thief series has been highly acclaimed by both gamers and critics, with praise aimed at the innovative gameplay, atmosphere, sound design, the refreshingly dark and mature tone and direction, distinctiveness from other video games at the time of its release, voice acting and storylines, with the series now being as a pioneer of the modern-day stealth game genre, serving as a major influence to numerous other video games in the stealth genre. Set mainly in a first-person perspective within a 3D environment, the main gameplay tactic of the Thief series is to avoid fights, stealthily traverse the environment to complete specific objectives and instead sneak around the enemies or discreetly subdue them, without raising too much noise or suspicion. The Thief games are sometimes described as either a " first-person sneaker ", "sneak-em-up" or a "first-person looter" to emphasize this difference. Classification of the game has been slow coming, as three-dimensional stealth games, such as Tom Clancy's Splinter Cell and Assassin's Creed , only became more common years after the first Thief. Another innovation employed extensively by Thief is the careful use of sound effects as an integral part of gameplay. Sound cues not only tell the player of other characters in the vicinity, but also indicate how much noise Garrett makes when moving about an area. Too much noise can alert nearby guards, who will grow suspicious and come looking for intruders. There are a variety of tactics to avoid being heard, however, such as walking gently, steering clear of noisy pavement, or using moss arrows to create a carpet that muffles the sound of footsteps. In a similar vein, using light and dark became one of the most important strategies. A gauge at the bottom of the screen called the 'Light Gem' indicates how visible the protagonist is. Entering deeper shadows or ducking makes the character less likely to be noticed. Walking about increases the risk of being spotted, and having a sword or bow drawn makes him very conspicuous in the game. The astute player is constantly keeping an eye on areas of light or shadow, guard patrol routes, and the type of terrain they are walking on, in case a hiding place is needed in a hurry. A light source, such as a torch or gas lamp , can be doused with a Water Arrow, creating an area of darkness in which the player may hide. Electrically powered lights, in all games, may simply be shut off by using a nearby switch or button; however, if no light switch is available, the electrical light will not turn off by simply shooting a Water Arrow at it. In Thief: Deadly Shadows , the player can simply 'pinch out' a lit candle by pressing the use button on it. A guard or any civilian may notice if a light source has been put out, likewise if something valuable has been stolen. Another large component of game play in Thief , along with the stealth, is exploration. In most missions, especially in the first two Thief games, players can freely explore the game environment without much hindrance. Players are also free to experiment with how they approach the AI, as one may choose to take out all the AI-controlled guards, either by utilising a player-equipped blackjack, which incapacitates enemies, without killing them, a sword, which is used in direct combat and can kill enemies, or broadhead arrows, which can also discreetly kill enemies from a long range, along with other special arrows, such as water arrows, rope arrows and moss arrows, or one may choose to avoid any confrontation with the AI. Released by Looking Glass Studios in late and powered by their own in-house developed Dark Engine , Thief: The Dark Project was considered by many to be a revolutionary game. The foremost defense of this position is that it was arguably the first morally ambiguous video game to receive a major release as one might expect from its title. Cast in the role of the thief, Garrett, the player can forego all morality or choose to exercise restraint in multiple situations. This represented a departure from popular video games of the time, which tended to rely upon a Manichean conception of conflict along with "black and white" settings and objectives. Another groundbreaking facet of the game was that although it utilized a first-person perspective , it was not an action-oriented shooter like almost all other first-person games. Instead, the emphasis was on stealth: The character is unusually agile, but is not a particularly skilled fighter, and much of the gameplay involves using shadows to avoid enemies. However, for those who desire action, there are weapons available that allow direct confrontation. A skilled player can often break cover and go head-to-head with the enemies. An even more skilled player can stay in cover and never let the enemies know that he was there. The game's original gameplay quickly developed a cult following. A re-release of Thief: The Dark Project entitled Thief Gold fixed various bugs and added three new levels mostly derived from, but not identical to, content that was planned for the original game but cut for budget or time constraints which contributed significantly to the existing plot. The package also contains bonus content such as the DromEd Dark Engine editor, a behind-the-scenes "making of" video, and a desktop theme designed for Windows Looking Glass Studios released the sequel to Thief in early Utilizing the same Dark Engine that powered the original Thief , Thief II had an almost identical look and feel, with at some points differences in architecture and technology caused by the events of the first game, and only minor graphic and programming improvements, such as colored lighting. The basic gameplay was also fundamentally similar to the original Thief , but many new elements had been added, including technological gadgets such as a remote eye camera. Other changes include an increase in the number of AI behaviors. Responding to criticism of the original Thief that more time was spent on combat than actually living up to the title of the game, the missions in Thief II were designed much more around typical thief-like behavior, and much of the game is spent robbing the rich denizens of the City rather than battling monsters. In fact, the player encounters almost none of the monsters from the original Thief except for burrick dinosaur-like creatures heads mounted as trophies in some of the mansions, and a few zombies, undead and ghostly apparitions. The designers stated that, unlike the original Thief , where levels were developed to suit the plot, in Thief II levels were designed first and making the plot work with them was somewhat of a retrofit. A major departure from the first two games in the series, Thief: Deadly Shadows was developed by Ion Storm rather than Looking Glass Studios albeit with many of the same people. Unlike the original two games, the third Thief was developed simultaneously for Windows and the Xbox. Because of all these factors, Thief: Deadly Shadows was different and vastly updated from the first two games in the series in both appearance and gameplay. One of the game's major new features was the ability to explore the City. While previous games sent Garrett straight from mission to mission, Thief: Deadly Shadows allows him to walk the City streets between missions, where he can steal from passersby, spy on the townspeople's daily lives, and search for sidequests in addition to major story missions. Unlike sandbox games such as Grand Theft Auto III , the city is not one large continuous map , but rather several small neighborhood maps connected by load zones similar to Postal 2. The game also introduced an ability to switch between first- and third-person views, and to flatten against walls. In addition, the lighting engine was updated to accommodate moving shadows and light sources, which dynamically affected where the player could hide, an innovation originally precluded by the more technically limited Dark Engine. Smaller improvements were made to AI behavior, allowing for guards who noted when items went missing from their field of view or when doors were left open, along with an overhauled sound-propagation mechanic. Since early , several rumors had been circulating regarding a fourth Thief game, which was allegedly under development.
Upon coming across a skylight on the roof overlooking a large hall, the pair witness Northcrest leading a group of men into conducting a magical ritual. Released by Looking Glass Studios in late and powered by their own in-house developed Dark Engine , Thief: The Dark Project was considered by many to be a revolutionary game. Garrett can also use Focus to push enemies or perform debilitating attacks. King of Thieves. Retrieved Grand City Car Thief. Archived from the original on February 17, Archived from the original on December 10, Sign In or Open in Steam. Police vs Thief Hot Pursuit. Franchise: Thief. Shortly after completing Orion's job, Basso is arrested by the General, prompting Garrett to rescue him, while also breaking into the Baron's most secret vault and recovering a piece of a mysterious stone called the Primal, which he had witnessed being used in the ritual at Northcrest's manor. Occasionally Garrett would leave the confines of the City and rob mansions, prisons, or graveyards. Mickey Loot Mouse. Retrieved June 26, Retrieved October 9, Browse all 6. France data. Focus can also slow down time, so that Garrett is able to steal more effectively while pickpocketing. Unable to find her, Garrett decides to return to Northcrest's manor and confront the Baron, just as Orion sparks a revolution on the City's streets to overthrow him. Garrett is also able to pickpocket guards and other characters. Other changes include an increase in the number of AI behaviors. With the release of DromEd , a map editor for the first two games, an active community of fans began providing a wealth of home-grown missions for the first two games. The Very Organized Thief. Retrieved February 28, Players control Garrett , a master thief who embarks on several missions focusing on stealing from the rich. Retrieved January 30, Statements consisting only of original research should be removed. Bob The Robber 2. The foremost defense of this position is that it was arguably the first morally ambiguous video game to receive a major release as one might expect from its title. Thief is set in a dark fantasy world inspired by Victorian , Gothic , and steampunk aesthetics. Escape Masters. Since early , several rumors had been circulating regarding a fourth Thief game, which was allegedly under development. All other trademarks are the property of their respective owners. Bob the Robber 4. Thief: The Dark Project December 1, Walking about increases the risk of being spotted, and having a sword or bow drawn makes him very conspicuous in the game. Thousands of fan missions for these games have been created, some equally or more complex than the original game missions. The game's original gameplay quickly developed a cult following. All 20, Steam Purchasers 14, Other 5, Thief EULA 1. All Reviews:. Visual Works. Thief vs Cops. Parking Fury 3D. While previous games sent Garrett straight from mission to mission, Thief: Deadly Shadows allows him to walk the City streets between missions, where he can steal from passersby, spy on the townspeople's daily lives, and search for sidequests in addition to major story missions.
Sign in to add this item to your wishlist, follow it, or mark it as ignored. Sign in to see reasons why you may or may not like this based on your games, friends, and curators you follow. Offer ends in. All rights reserved. All other trademarks are the property of their respective owners. You can use this widget-maker to generate a bit of HTML that can be embedded in your website to easily allow customers to purchase this game on Steam. There is more than one way to buy this game. Please select a specific package to create a widget for:. Sign In. Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Your Store Your Store. Categories Categories. Special Sections. Player Support. Community Hub. Square Enix , Feral Interactive Mac. Garrett, the Master Thief, steps out of the shadows into the City. Even the most cautious citizens and their best-guarded possessions are not safe from his reach. Recent Reviews:. All Reviews:. Popular user-defined tags for this product:. Is this game relevant to you? Sign In or Open in Steam. Thief EULA. Thief EULA 1. Languages :. English and 7 more. View Steam Achievements Includes 37 Steam Achievements. View Points Shop Items 3. Points Shop Items Available. Franchise: Thief. Share Embed. Read Critic Reviews. Add to Cart. Bundle info. Add to Account. Browse all 6. See All. Package info. View Community Hub. As an uprising emerges, Garrett finds himself entangled in growing layers of conflict. The revolution is inevitable. Garrett never paid the price for anything… until now. The most challenging heists, the most inaccessible loots, the best kept secrets: nothing is out of your reach. Sneak into rich houses, Infiltrate the best-guarded mansions and lurk in every dark corner… unnoticed and unsanctioned. What kind of master thief will you be? Through jaw-dropping Next-Gen technical possibilities, Thief delivers unprecedented immersion through sights, sounds and artificial intelligence. System Requirements Windows. Minimum: OS: macOS See all. Customer reviews.